Saharan Oasis Djinn
Saharan Oasis Djinn

Saharan Oasis Djinn

Regular price $ 38.00
1.). When ordering new items, shipping will be done in 10 days. We have a ton of new orders coming in and Lindy is working as hard as she can to make sure they are all shipped out on time. Please do not email her asking where your order is. She does the orders in the order that they were received. If you paid, we have your order, we will make sure your stuff gets shipped to you.

2.). For all Carnival of Caveness items aka $38.00 specials-- we have multiples of each item or mulitples can be made. Even if it says out of stock. If you are getting an item that an named entity or spirit conjured into it, the name might change. We will let you know. Also, the item will not look the exact same

3.). We accept many different forms of payment. We accept PayPal. We accept all kinds of different credit cards, through PayPal. We also accept Zelle. It is fast, easy, secure, and they won't sell your information. If you are interested in paying with Zelle, ask your bank or financial institution if that is something that they participate in.

4.). We will be away on investigation beginning in the middle of July. I think it's the 15th, but I'll double check on that. During this time, we will NOT be shipping. We will have NO CELLPHONES, NO EMAIL, AND NOT OTHER WAY FOR YOU TO CONTACT US. If for some reason you have EMERGENCY (and you shouldn't because we won't be shipping) you can contact Steve at hcsteve86@gmail.com. Again, this is for emergencies and ONLY to be used during that time. We will be investigating at a castle in the dungeon. This is why we won't be able to be reached.
Embedded into this piece are the entities that were once the guardians of the grand fortresses of the Sahara.  These fortresses were once used by very powerful people who lived along the trade routes, in the sweltering heat of the Sun.  When the need for these trade routes diminished, so did the need for the fortresses and the people who lived in them.  They moved on to bigger and better things, but they still left behind their legacy.  
Their legacy is that they were very magical people.  They still weren't able to break the curse of the Sahara and the dessert continues to grow each and every day.  However, they were able to create better conditions for themselves within the confines of their own palaces.  Lush green gardens, lower temperatures and cool water were just some of the things they were able to accomplish, using the magic of the guardian djinn that they created to hold watch over their fortress.  
When they left, the djinn were left behind, bound to the spot they were created.  During a recent excavation mission to the fortress, however, the djinnwere awaken.  They were conjured into these vessels by workers we had at the site and then sent to us.  In order to fully awaken your djinn, you need to give it a few drops of your blood.  Apply this directly to the piece in order to get the juices flowing.  
When your djinn is ready, he will appear to you.  You can ask him anything and he will grant your wishes.  These are full white light djinn, so I might just add in advance they won't murder or kill.  Other than that, everything is fair game. Enjoy.  

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